



SHWETA PAWAR
Open to work
I'm a UX Designer with 2 years of experience in the gaming industry, building apps and games.
In my foundational years, I had the opportunity to own the end-to-end design of a Nostra gaming platform. I’ve also designed a variety of games—ranging from action and casual to interactive—while building scalable design components that bring consistency and flair.
When I’m not designing, I’m sketching and exploring ideas—illustration styles, funky UI patterns, and crazy motion experiments in Rive. My brain’s basically a living Pinterest board, constantly firing off “what if we broke the grid?” 👀 moments.
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SHWETA PAWAR
Open to work
I'm a UX Designer with 2 years of experience in the gaming industry, building apps and games.
In my foundational years, I had the opportunity to own the end-to-end design of a Nostra gaming platform. I’ve also designed a variety of games—ranging from action and casual to interactive—while building scalable design components that bring consistency and flair.
When I’m not designing, I’m sketching and exploring ideas—illustration styles, funky UI patterns, and crazy motion experiments in Rive. My brain’s basically a living Pinterest board, constantly firing off “what if we broke the grid?” 👀 moments.
I'm a UX Designer with 2 years of experience in the gaming industry, building apps and games.
In my foundational years, I had the opportunity to own the end-to-end design of a Nostra gaming platform. I’ve also designed a variety of games—ranging from action and casual to interactive—while building scalable design components that bring consistency and flair.
When I’m not designing, I’m sketching and exploring ideas—illustration styles, funky UI patterns, and crazy motion experiments in Rive. My brain’s basically a living Pinterest board, constantly firing off “what if we broke the grid?” 👀 moments.








Bits of Me That Shape the Designer I Am ✨
Bits of Me That Shape the Designer I Am ✨
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